It’s like Twister, but you don’t actually touch anyone!
The only problem is . . . how does it eventually just collapse and end?
To paraphrase T. S. Eliot, it ends not with a bang (or a crash to the floor– this is one of those examples of a digitally-enabled social network that can expand far beyond the capacities of physical networks) but with a whimper (people decide it’s not fun to play any more).
Ironically, VCs are now taking note of the space.